Fan Fridays tend to be the red-headed stepchild of Friday Updates, but BioWare threw in several extra treats for the fans, including their 2011 convention schedule and a gorgeous screenshot of a Bounty Hunter doing what he does best: hunting.
SWTOR Hitting the Cons
BioWare announced several conventions they plan to attend in 2011: San Diego Comic Con, PAX, Eurogamer, New York Comic Con, Paris Games Week, and DreamHack. Start making those travel plans! Corellian Run Radio will be at PAX in August.
Audio Designer Scott Morton explains his work bringing sound to the game – the explosions, the effects, the music – to enhance the player’s experience in this week’s Studio Insider: Combat Audio. Highlights:
- Each class has a distinct aural print, or “sonic palette.” Jedi classes, for instance, are smooth, wave-like, or “Zen.”
- Fans expect signature Star Wars sounds, such as the Lightsaber.
- Sometimes source sounds come from unexpected places. The TIE fighter’s engine started out with an elephant call.
Read full articles and watch mini-videos here.
In case you missed it, Extra Credits did a great video, “Graphics vs. Aesthetics.”
Senior Concept Artist Clint Young takes several questions about art direction from the community in this month’s Community Q&A. He discusses topics ranging from the choice of SWTOR’s stylized look to armor sets. Read the full article here.
Beautiful screen shot of a Bounty Hunter on Hutta’s marshlands.