Greetings and welcome to the newest weekly column concerning what else by the title? Operations! In this column I will be discussing all aspects surrounding the operations in SW:TOR. This will include things such as how best to gear up, ways to play more efficiently, rants and raves regarding boss mechanics, tips, tricks and pretty much anything that has to do with these ops. I plan to cover content from the upcoming story mode all the way to nightmare in both 8 and 16 man versions so hopefully there will be something for everyone.
First a little about myself: I first began raiding in the World of Warcraft MMO and went from being an occasional raid attendee during Burning Crusade to GM and raid leader of a 25 man raiding guild in Wrath of the Lich King. I finally gave up the helm as GM and raid lead after Cataclysm was released and played casually until July of 2011 when I quit in anticipation of The Old Republic’s release. I had joined a decently sized active guild with hopes of just being a regular member but once the GM learned that I was a former raid leader he set me the task of putting together an operations group to start tackling the bosses. We’ve had great success in both operations and the guild expansion where we usually run two 16 man groups as well as 4 to 6 8 mans throughout the week with a mix of normal and hard modes. We had been putting off nightmare modes due to the lack of incentive but a small group of us will be starting an 8 man nightmare in the coming week.
I am looking forward to sharing my thoughts on the state of the operations as well as my philosophy and tactics on raiding in general. Hopefully you will find what I have to say somewhat interesting and I welcome any comments and discussions we may have in the future. Ready check done? Pulling in 3… 2… 1…