Dec 122013


HoloNet Links #126

bounty contract week1Bounty Hunter Contract week is going on now through December 17th. This latest installment of this event started this past Tuesday, December 10th. How are you doing at collecting the bounties and gaining that next level of reputation with Bounties Brokers Association? I am hoping to break through and finally get Champion status. On top of that, there is of course Early Access still going on for qualifying subscribers for the Galactic Starfighter expansion. I have been having a blast playing it, even if I tend to be cannon fodder…I play this role to the best of my ability, lol.

SWTOR screenshot Dec 15th deadline, Holiday gift ideas & more after the Jump…






  • Deadline nears on the “My SWTOR Saga” screenshot

The deadline to submit your “My SWTOR Saga” screenshots is quickly approaching! If you still want to possibly get your screenshots highlighted on the SWTOR Facebook page, be sure to get your submissions in by December 15th, 11:59 PST. The screenshots will be used to help make the two year anniversary of SWTOR on December 20th. Below are the rules for submissions and the deadline dates for submitting your screenshots from the article on the SWTOR website.


Between now and December 15th, 11:59PM PST / December 16th, 7:59AM GMT, send us your screenshots for a chance to be featured on our official Facebook page!

It’s easy to participate:

– Screenshots should not be retouched or enhanced

– Screenshots must solely utilize in-game environments and objects

– Screenshots must be at least 800×600

– We recommend turning off your User Interface

– All submissions are subject to the Electronic Arts Terms of Service.


My SWTOR Saga1

What are you waiting for?
The deadline is almost here!



  • Dev notes

ChrisSchmidt Evasion vs missiles?? | 12.10.2013, 02:44 PM

Howdy folks,
Thought I would pop in a clarify a couple of things. There are a couple of ways to break a lock-on sequence when no missile has been fired yet:

– Skilled piloting, such as maneuvering outside of the opponent’s secondary firing arc, or trying to break line of sight by zooming around or inside of asteroids or other objects.
– Activating a defensive maneuver type engine ability (such as Koiogran Turn, Power Dive, Barrel Roll, Retro Thrusters or Snap Turn).

Once a missile is in-flight, the only way to avoid being hit is to activate a defensive maneuver type engine ability (the same list as above). This will ‘evade’ the missile. Visually, the missile will still complete its journey towards your ship, but it will not explode and no damage will be done to you.
As an added bonus, when your ship is actively executing a defensive maneuver, enemies cannot lock-on to you. On their end they will hear an error buzz when they attempt to right click to lock-on.
Hopefully this clarifies a few things!



Hmm I’m not sure how I feel about this post. The ability to fly your starship around objects, debris, or defensive maneuvers to prevent an opponent from getting a lock-on, works as it probably should. The issue, I have is after you have lock-on and fire a missile and not miss unless the one being fired on uses a defensive maneuver, is basically what Chris is saying in the above dev post. So that means even if I fly behind a mesa or a huge asteroid, a missile is smart enough to still locate my starship? I’m the PVE player and don’t normally care for twitch systems, but that makes no sense that a missile cannot be avoided. I hate to lose missiles, but if a pilot is smart enough to use the terrain or surroundings then it means I just need to out think them next time. Here is the other issue that will start happening, if it hasn’t already. The pilot, on the offensive, starts to get missile tone or waits till has full missile lock, but allows the starship in missile lock to perform their defensive maneuver. Now the offensive ship only needs to get their sights back on the target get lock-on and boom, because the other player has already used up their only way of escaping the missile. What do you think escape before missile lock or pilot skill all the time?




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  • Star Wars Gift Ideas

This week for the gift ideas, I found them the “old fashioned way,” while searching for other things. Again I tried to find some gifts to fit into almost any budget for that Star Wars fan on your list.

First off, since Breakfast is the first meal of the day, what better way to greet the Star Wars fan in your life than with pancakes in the shapes of iconic Star Wars starships? The Star Wars starship pancake molds are only $8.99 at The pack comes with three molds that represent the X-wing, TIE fighter and the Millennium Falcon. Besides buying them to make the pancakes, you could also buy them for that person on your list that loves Star Wars and likes cooking.

 SW starship pancake molds2SW starship pancake molds1

Now that we have moved past Breakfast, some of us need to get dressed up for a busy workday. That might mean needing a nice tie and even some cufflinks. Yes, I know a tie for Christmas, really? Hear me out, the ties and cufflinks at are not cheesy these are high quality items. In fact, the ties do such a remarkable job of using Star Wars logos and characters you can hardly tell they are Star Wars themed ties unless you look really close. The cufflinks are also well made, and while not as many wear cufflinks these days, for those that do, they can express their love for Star Wars while still dressing their best. Now the cufflinks and ties can be a bit pricey, but if you look at some of the items they have on sale you can find something still relatively within a modest budget.

 SW cufflinkSW tie

Finally, the work day is done, time for some just fun and nothing says fun more than you’re very own voice activated R2-D2. That’s right you can have your very own R2-D2, that listens to your voice commands…that you will give away as a gift or maybe add to your Christmas wish list! The R2-D2 unit can be set to follow you around, follow 40 direct vocal commands or has a “sentry” mode that has him scooting around your room or office. He also has many of the sound effects he is known for from the movies. I thought another interesting feature was the “droid non-conformity” R2-D2 is known for, but simply say, “R2, behave yourself” and he will return to normal functioning order. The Voiced Activated R2-D2 cost $199.95.

 voice-activated R2-D2


That’s all for this week! If you have a particular link, story, video, or topic related to SWTOR we would love to hear about it! You can send those to us here at Corellian Run Radio and we can place it in a future article. Just email us the links and/or the details for the event at, or you can also leave any link suggestions in the comments below, or in Corellian Run Radio’s Facebook group. See you all next week!




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