By Noah (follow on Twitter @RockstarNoah)
Picture by Brian Bear
For decades developers confined themselves to the idea that video games, like films and novels, could tell only a single story in a single way. But then morality became a consideration, and the basic construct of narrative was changed in a way that no other medium could accomplish.
By allowing players to have moral judgments in games, developers began changing the very structure of the narrative in video games.
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