Oct 102011

Larry Everett Brings It

Roxanne couldn’t make it this episode, but we got Larry Everett (The Republic, Massively) to fill the third seat, which was great when we started our retrospective talk about following SWTOR because he’s been tracking this game since it was just a twinkle in BioWare’s eye. Bonus: three-minute blooper reel where Kathy cannot get through the outro.

FACT OR FICTION: Can you pick out the confirmed fact from the tall tales? This week’s challenge concerns companions, pre-ordering, and PvP.

More Show Notes and Comments after the jump… Continue reading »

Jul 082011

Strange. My map says these ARE the droids I’m looking for.


by Mark Pajor (@mpajor on Twitter)


If you’re too proud to ask for directions, don’t worry. Damion Schubert, Principal Lead Systems Designer for The Old Republic, thinks maps are a pretty big deal.
Make sure to read the full update if you want to know how map design works, but here are some key points that directly affect the players:
– The map clearly marks locations for mission offers, objectives, and more.
– “Breadcrumbing” shows you where to exit to objectives not on your current map, similar to what you see in games like The Elder Scrolls IV: Oblivion and Dragon Age II.
– When you move with your map open, it becomes transparent so you can use both the map and the main screen to navigate.
– Mission objectives for party members are indicated on your map. Continue reading »

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