by Chris Logel
MMORPG veterans are undoubtedly familiar with the fact that developers often create different active and passive rulesets for different servers. Active rulesets such as player-versus-player or player-versus-environment rulesets are servers in which game-rules are enforced automatically by the computer. By contrast, passive rulesets such as those in effect on roleplaying (RP) servers are only enforced by the players themselves and occasionally game masters. Heretofore, these three types have been our options: PvE, PvP and RP (or some combination thereof). What I propose is that we add an additional passive ruleset: Respectful Gaming (RG).
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