Kathy, Carla and Roxanne are at PAX Prime and were at the Star Wars: The Old Republic area early. They actually got a bit of Huttball in before Developers started in on presentation for the first day. After a video about Huttball, and I believe Gabe Amatangelo did a little commentating, there was a Q&A session. The top notched CRR ladies found out some very interesting information about operations in Star Wars: The Old Republic.
More on Q&A and Operations after the Jump…
Currently at PAX, the origin worlds and Huttball are playable on the show floor. They found out that, yes the announcer for Huttball will be in-game as well. Okay I hear you out there, you want the information on Endgame Operations and here at CRR we try our best to get you that information.
Operations are SWTOR’s term for raids and will be able to be played at level 50. Currently we know of one operation, The Eternity Vault, as of now we do not know anymore about other operations.
Our very own Kathy asked during Q&A if difficulty modes would share lockouts. Gabe answered…
- Easy mode and hard mode raids will NOT share a lockout.
So if you run an operation on easy, you are locked out from running that operation on that same level, but can run the operation on hard.
Now after the Q&A, Kathy grabbed Gabe and followed up her question to get more detail. Here’s what she found out:
- Right now, 8-mans and 16-mans DO share a lockout.
- If and when a medium-difficulty mode is implemented, medium and hard modes will share lockout.
- 8 man loot and 16 man raid loot will not differ in quality, but in quantity. However, a 16-man raid will drop slightly more than twice as much loot as the 8-man version.
I like the idea of lockouts. The idea of having difficulty levels tied to the lockouts is good also. This gives those who want to do easy mode and then automatically switch to the next level harder can try it.
What are your opinions on the new details concerning operations and lockouts? Let us know below in comments.