Jul 202011

by Chris Logel

BioWare has placed a great deal of emphasis on the story-driven nature of TOR, calling it their so-called “fourth pillar” of MMORPG gameplay.  In contrast, we actually know very little about the design of the player-versus-player (PvP) systems in TOR. In this article, I will propose two organizational systems which will benefit all PvPers.

More Hopes for PvP and Comments after the jump Continue reading »

Rss Feed Tweeter button Facebook button Technorati button Reddit button Linkedin button Webonews button Delicious button Digg button Flickr button Stumbleupon button Newsvine button Youtube button
Copy Protected by Tech Tips's CopyProtect Wordpress Blogs.