This week Kathy’s daughter Roxanne joins the podcast, which is great because nothing spices up a show like talk of Pokemon and pedometers! Also, six out of six gaming producers agree, cyberspace is alive with the sound of microtransactions. Ka-CHING!
Damion Schubert, Principal Lead Systems Designer for SWTOR, gave a talk on grinding in MMOs at GDC Online. If you like thinking about game design, you’ll enjoy his PowerPoint presentation, now up on his blog, Zen of Design. Look for the “Slides Can Be Found Here” link in his GDCO Presentation article.
ZAM.com snagged an interview with BioWare’s Gordon Walton and ZeniMax Online Studios’ Matt Firor while at GDC Online in Austin, TX. In this two-part interview Walton and Firor discuss online gaming trends. Read part one here and part two here.
BioWare will be participating in several talks on game design. List of sessions after the jump.